La Lamborghini Gallardo di David Beckham: un cimelio da collezione
C’è chi colleziona figurine, chi maglie autografate… e poi c’è chi si porta a casa una Lamborghini Gallardo guidata da David Beckham. Sì, proprio lui: il golden boy del calcio inglese, ex Manchester United e Real Madrid, marito di Victoria, imprenditore, icona di stile. Uno che non ha mai scelto un’auto a caso. Così gli outfit, così le meraviglie a quattro ruote le ha sempre scelte come estensione della sua personalità.

Sabato 30 marzo, alla casa d’aste Venette (nella regione francese dell’Oise), la sua Gallardo del 2004 ha fatto battere più cuori di un cimelio napoleonico. Beckham comprò la Lambo nuova il 27 agosto 2004, mentre stava vivendo il suo momento “Galactico” con il Real Madrid. Aveva 29 anni, la Champions League già in tasca e un garage che definire interessante è poco. Per vent’anni ha tenuto stretto questo bolide, curandolo come si cura un ricordo importante: appena 9.900 chilometri km (convertiti dalle miglia), revisione ufficiale Lamborghini nel 2019, controlli tecnici anche dopo il passaggio a un nuovo proprietario nel 2023.
Lanciata nel 2003, la Gallardo fu la risposta di Lamborghini alla Ferrari, con un tocco tedesco aggiuntivo: il progetto venne seguito da Audi, che aveva appena rilevato il marchio italiano. Il nome? Preso da una razza di tori da combattimento. Linea compatta, cofano corto, stile tuttora in grado di conservare inalterato il suo fascino. Nel corso degli anni, la Gallardo ha avuto diverse evoluzioni, spingendosi fino a 570 cavalli, prima di cedere il testimone alla Huracan nel 2013.
Alla fine, un partecipante all’asta se l’è portata a casa per 139.000 euro. La Gallardo passata di mano porta la firma di una personalità rimasta al centro dei riflettori, lascito di un mito da copertina, ieri e oggi, complice il matrimonio con l’ex Spice Girl Victoria. E il fatto che sia stata battuta a un prezzo inferiore al valore iniziale non ne sminuisce il prestigio: è un colpo grosso per chi l’ha comprata, e un segno chiaro dell’appeal delle auto con una storia alle spalle. Tra collezionisti, appassionati di calcio e feticisti del V10, la vendita ha messo d’accordo chiunque. Una macchina elegante, rabbiosa, con un passato da leggenda e ancora tutta la vita davanti.
Hybrid Race: la sfida sportiva come metafora di crescita
Non serve andare lontano per vivere una vera gara ibrida. Allenati. Competi. Facendo tutti e 3 i test ufficiali, arriverai alla gara ufficiale con il 100% della preparazione, pronto a dare tutto. Uno lavora all’ergometro mentre l’altro esegue i pesi, poi si scambiano. I posti sono limitati. Hybrid Race nasce dalla passione per lo sport e dalla voglia di crescere insieme. Lo sport è il linguaggio che ci unisce. Hybrid Race è crescita, ispirazione e condivisione. Un circuito completo che metterà alla prova resistenza, forza, tecnica e determinazione: 8 corse e 8 stazioni di esercizi funzionali alternati in un workout unico. Scopri il format, partecipa ad un test e vivi un’esperienza unica di sport e community.
Dinamiche familiari: l'imprenditorialità tra radici e ali
Il conflitto esploso pubblicamente nella famiglia Beckham viene letto come una vicenda di rapporti difficili sotto i riflettori. In realtà, parla da vicino alle famiglie imprenditoriali alle prese con il passaggio generazionale: cosa accade quando figli cresciuti in sistemi dove la coesione sconfina nell’invischiamento cercano di affermare la propria autonomia. Il progressivo allontanamento del primogenito Brooklyn dai genitori, manifestato con prese di posizione pubbliche, riflette una tensione ricorrente nelle famiglie imprenditoriali: radici forti che, se non accompagnate da spazi di differenziazione, rischiano di trasformarsi in vincoli anziché risorse.
I Beckham sono una famiglia celebre che nel tempo è diventata imprenditoriale: brand globale, capitale reputazionale e forte legame tra identità familiare e valore economico. Si tratta di un sistema dai confini interni deboli, dove tutto è intrecciato, e dai confini esterni marcati, con un’immagine costantemente presidiata. È una configurazione analoga alle famiglie imprenditoriali tradizionali, dove le sfere affettiva, di proprietà e di governance tendono a sovrapporsi e la reputazione esterna è fondamentale.
Brooklyn cresce all’interno di una forte immagine familiare. Nel 2016 Victoria ha registrato come marchi commerciali i nomi dei figli, trasformando l’identità anagrafica in asset del brand familiare. I diritti scadono a dicembre 2026 e Brooklyn ha già segnalato l’intenzione di non rinnovarli. L’aspettativa di continuità simbolica - essere parte del brand, incarnarne i valori, sostenerne la narrazione pubblica - riduce lo spazio per una costruzione autonoma del sé. I processi di differenziazione necessari allo sviluppo della propria identità entrano in tensione con il senso di appartenenza. Qui emerge il nodo centrale del rapporto tra radici e ali. Le famiglie imprenditoriali sono per loro natura orientate alla trasmissione di valori, visione e patrimonio materiale e immateriale.
Innovazione tecnologica e motorsport: l’era dell’elettrificazione
Jaguar è tornata alle competizioni nell'ottobre del 2016, diventando il primo Premium brand a partecipare alle gare cittadine dell’ABB FIA Formula E Championship. Nel 2024, Jaguar TCS Racing ha vinto il Teams’ World Championship dell’ABB FIA Formula E, la prima vittoria di Jaguar in un Campionato Mondiale dal 1991. Jaguar ha vinto anche il nuovo trofeo Manufacturer’s Trophy con la I‑TYPE 6, l'auto da corsa GEN3 di Formula E completamente elettrica.

I piloti Jaguar TCS Racing Mitch Evans e Nick Cassidy si sono classificati rispettivamente al secondo e al terzo posto nel Drivers’ World Championship 2024. Sia Mitch che Nick gareggeranno nuovamente per Jaguar TCS Racing nella Stagione 11 che vede la Formula E entrare nell'era GEN3 Evo. La GEN3 Evo, che si estende per le stagioni 11 e 12, vedrà ulteriori progressi tecnici per le uniche auto da corsa completamente elettriche a zero emissioni di carbonio al mondo, tra cui nuovi propulsori e l'adozione della trazione integrale in alcune fasi delle qualifiche e delle gare. Jaguar TCS Racing ha inoltre convalidato il suo impegno a lungo termine nell’ABB FIA Formula E World Championship, confermando la sua partecipazione all'era GEN4, che inizierà nel 2026 e si protrarrà dalla stagione 13 alla 16.
Oltre ad essere riservata a veicoli completamente elettrici, la Formula E è una competizione motoristica unica al mondo anche per la scelta delle sue location. Il campionato 2024/2025 si svolge su circuiti temporanei nel centro di alcune delle più importanti città del mondo come San Paolo, Diriyah, Tokyo e Monaco, con l’aggiunta di nuove location tra cui Miami. Il finale di stagione si svolgerà in un doppio weekend di gara a Londra. In qualità di team ufficiale di Formula E e di costruttore, Jaguar TCS Racing progetta in house il proprio gruppo motopropulsore, composto da motore, trasmissione, inverter e sospensione posteriore. Jaguar tramite la sua partnership a lungo termine con la Fortescue WAE, fornirà all’Envision Racing il suo gruppo motopropulsore per l’era GEN3 Evo. Per una migliore gestione dei costi, il telaio in fibra di carbonio e la batteria sono componenti comuni e uguali per tutte le 11 squadre. Ciò consente di concentrarsi sullo sviluppo di sistemi a propulsione elettrica leggeri ed efficienti, che miglioreranno le prestazioni dei futuri veicoli elettrici JLR.
La Formula E rimane un appuntamento prioritario per JLR e per la strategia Reimagine dell’azienda. Essendo l’unico campionato al mondo riservato ai veicoli elettrici, la Formula E consente all’azienda di testare e sviluppare nuove tecnologie in un ambiente ad elevate prestazioni. Continua ad essere il banco di prova della nostra mission Race to Innovate, che vedrà gli apprendimenti Race to Road e Road to Race contribuire nel plasmare il nostro futuro elettrico. Attraverso la nostra mission Race to Inspire, Jaguar TCS Racing si impegna a ispirare le generazioni future utilizzando le competizioni sportive per creare un impatto positivo sul nostro pianeta e sulle comunità in cui gareggia. Partendo dalle gare con le prime auto da corsa al mondo a zero emissioni, il supporto di Jaguar prosegue nel sostegno e nella formazione della prossima generazione di ingegneri e di professionisti del motorsport.
Tata Consultancy Services (TCS) è un'organizzazione di servizi IT, consulenza e soluzioni aziendali che collabora da oltre 56 anni con molte delle più grandi aziende del mondo, supportandole nei loro percorsi di trasformazione. Partner tecnologico strategico di lungo corso di Jaguar Land Rover, TCS si impegna a sfruttare l'innovativa tecnologia digitale per aiutare il team ad accelerare il proprio percorso di elettrificazione, a vincere le gare e a creare un futuro più sostenibile. TCS lavora per costruire scenari futuri migliori e utilizza gli insegnamenti tratti dalla pista per trasformare l'ecosistema della mobilità.
Evoluzione digitale e sportiva: il gaming come nuova frontiera
From day one, the experience is designed to set a clear direction, celebrate football’s biggest stories, and deliver more variety and balance across modes. Companion and Web App: Web app launches September 17. Companion App refresh goes live on September 18. Early Access: Ultimate Edition players can start at midnight their local time on September 19 on Console, and midnight BST on September 19 on PC. EA Play members can access a 10-hour early access trial starting at 1 PM BST, while EA Play Pro members on PC get unlimited access. You can compete daily to earn rewards and qualify for a one-time Early Access finale tournament on the final day of Early Access. The first campaign after Early Access will be Cornerstones.
We’ve heard your feedback on the pace of the FC 25 power curve. Base Items: Rare Golds, ICONs, and Heroes will set the benchmark for top squads deeper into the year. From day 0, content is structured around this philosophy. For example, more of the Season 1 campaign player items will be tuned with upgrades that are more lateral to base items. In addition, you won’t see August POTM Player SBCs in Early Access this year and Showdown Player SBC winner upgrades will also be adjusted for Season 1 to a +1 OVR and Role++ upgrade. Weekly Campaigns: You’ll still see new campaign squads most weeks, but the boosts to those campaign items will be more lateral on average. Of course, the bigger campaigns, like Black Friday, Team of the Year, and Team of the Season, will still deliver items with significant stat boosts. However, in between you can expect more measured boosts and lateral upgrades that are focused more on expanding the pool of squad-building options. Rewards: Rewards from Champs, Rivals, Squad Battles, SBCs, Evos, Seasonal ladder, offers in the Store and more are tuned to match this new pacing.
In summary, FC 26 slows the pace of progression. Squads will generally be slightly lower rated at the same point compared to FC 25, and weekly campaigns drops will feature smaller attribute boosts on average. New Boost Model: Styles now use a 3/6/9-point boost system instead of 4/8/12, narrowing stat gaps and keeping balance tighter. Pace Trade-Offs: Pace-heavy styles are now more of a choice. In FC 25, we introduced Seasonal content like the World Tour alongside campaigns, adding new dimensions to rewards and squad building. Football is about stories, and international football provides the biggest stories of all. Each Season will center on a historic international tournament, culminating in Season 8: The Festival of Football.

Season Pass content requires gameplay to unlock. We’re bringing back a fan favorite with a new twist to celebrate international football! Balance: Each Item will be created at Silver level, with ratings that reflect tournament performance, on an alternate progression path. This lets us deliver fun, accessible Items while preserving the core FUT power curve. How to earn: Complete themed long-term Season Objectives to earn Silver Superstars. Objectives vary in difficulty, with rewards that match the challenge. Live Events: Each Season ends with a Silver-only match-limited League where you can unleash your Silver Superstars for unique international-themed rewards. Other more relaxed Silver Events may appear throughout each Season and the cycle. Note about Evolutions: In Season 1, Evolutions will exclude entry of World Tour Silver Superstars. In FC 25, you told us there wasn’t enough variety in game modes and that many experiences didn’t feel accessible enough. Live Events in FC 26 are built to change that. Tournaments: Classic knockout competitions, ranging from formats with lighter rewards to battles where every match matters and rewards are more meaningful. Gauntlets: Gauntlets are multi-squad challenges that test your Club depth across several rounds. In each round, you’ll field a new squad, meaning you can’t rely on the same eleven and bench throughout. There’s no elimination - you’ll always play through the full Gauntlet - but the more rounds you win, the better your rewards.
Regular Events: An evolution of Friendlies featuring themed competitions. These include unlimited-attempt Exhibitions for a casual experience, and match-limited Leagues for a more competitive feel. Celebrating the return of Tournaments, a Daily Knockout will run during Early Access. The Early Access Elimination will refresh every day, allowing Tournament winners to re-enter the next day. Debuting after Worldwide Launch Weekend and returning every two weeks in Season 1, this flagship format challenges you to build up to three unique squads across different rounds. You will have 1 attempt every day throughout the week with no specific Squad requirements so you can decide your first, second and third squad. Each squad requires 11 starters and 7 bench players, so you’ll need 18 players per round and as many as 54 across three rounds. Test the depth and versatility of your entire Club, along with how you strategically spread your players across squads to maximize performance. Rewards scale with results, including Packs, Players, and Evo Consumables.
You can expect one or two Live Events each week, with a focus on quality over quantity. Some will lean more casual, offering unlimited or near-unlimited attempts with lighter rewards, while others will be hard fought battles where every match counts and the rewards scale up accordingly. Most Events will be available to preview in advance so you’ll know what’s coming up. Rewards, however, will only be shown ahead of time for select Events. In FC 26, we’ve made changes based on your feedback while introducing new features to keep gameplay fresh. More Accessible: Champions Playoffs are removed, Champions Qualification Points can now be earned from Division 7, and you’ll auto-qualify at Division 6 once you have enough points. This lowers the barrier to entry and is in response to your FC 25 feedback around the desire for greater accessibility to Champions. Expanded Tiers: Ranks expanded from 10 to 15 tiers, with rewards granted for every win. This makes sure that every win counts, with milestone tiers now available at 12 and 14 wins. Challengers: A new version of Champions for Division 7 and below, with its own format and rewards. New Bounties: Seasonal challenges that differ by division add variety and reward players with items such as Champions Qualification Points, Coins, Season Points, Weekly Reward Points, Division Ladder Skips, and Packs/Picks. After every Rivals match, players have a chance to receive a new Bounty, keeping Rivals progression fresh and rewarding across all skill levels.
Win Streaks: Streaks now accelerate both division progress and progress towards weekly rewards, reducing the time required to progress through gameplay. Reduced Points Requirement: Lowered from 35 → 30 in response to FC 25 feedback that players wanted a lower the match threshold for rewards. With added points from Win Streaks and Bounties, players should need about 5 fewer matches per week to reach the upgraded tier. Limited Checkpoints: Introduced to reduce friction from situations where players promote and then immediately drop back down. Expanded Match Limit: In response to players asking for more depth in Squad Battles in FC 25, players can now play up to 18 matches per week (increased from 14) that count towards their weekly point total. Rewards: Rewards have been rebalanced to feel more consistent across all tiers, addressing FC 25 feedback that you wanted more consistent Draft reward outcomes, especially for players finishing 4/4 wins. Scaling Rewards: In previous years, Draft did not see any changes to their rewards throughout the year. In FC 26, we’ll be updating Draft rewards regularly, similar to other game modes. Reward Progression: As outlined in the power curve section, rewards in FC 26 are tuned to provide more measured progression and a more stable transfer market.
Rebalancing: Advanced SBCs such as the League & Nation Hybrid set have evolved over time, and in FC 26 they’re aligned more closely with other Challenge SBCs at launch. In FC 26, they’re tuned to support a smoother build-up that better matches the early pace of the game. Timed & Scaled Releases: Advanced SBCs will now drop gradually across the cycle, aligned with key seasonal moments, with requirements and rewards that scale to the state of the game. Power Curve: In FC 26, Evolutions will be more focused on boosting the level of bottom and middle tier items of your squad rather than consistently creating the items with the highest stats, though they’ll still do that occasionally. In addition, Evolutions upgrades will be delivered in smaller, iterative steps - many of which will be fueled by repeatable Evolutions. This approach means Evolutions will push the top end of the curve less, but provide more depth and customization, complementing rather than overpowering Campaign Items. Club Depth: Many Evolutions will be designed to help support building multiple squads, aligning with new experiences like Gauntlet where squad depth is key. Repeatable Evolutions: Select Evolutions can now be repeated. Each comes with a set number of repeats and a cooldown that begins only after completing the previous run. This is intended to help create a steady rhythm of progress and strategic choice, whether to invest in one standout player or spread upgrades across the squad. Visuals: Most Evolutions that provide incremental upgrades will no longer change your Item Design, allowing you to preserve the original look and feel of your player items.
Heroes: New FC 26 Heroes arrive through FUT Campaigns across the cycle, starting in Season 2. This pack with the Debut ICON will be available to open starting September 19 at 6 PM UTC. The Debut ICON will then graduate to the Champion ICON version on November 27. FC Points Delivery: Ultimate Edition users get 2,000 points at first login, 2,000 on the same or closest day the following month, and 2,000 the month after. Example: Start on 19 September and receive on September 19, October 19, and November 19. Ultimate Edition EVO Slot: This will let you upgrade two Evolution players in standard evolutions at the same time from launch - the Training Camp Evolution limit will remain one. Graduated Access: We covered some of the details of Graduated Access in FC 26 in our FUT Deep Dive Pitch Notes, but essentially, players/accounts new to FC will not have Transfer Market access until they complete the Foundations Objective Group ‘On Your Way’. Quits & Disconnects In A Draw: We touched on the changes we are making to match outcomes in FUT in a previous Pitch Notes, but in short, you can receive a win when your opponent either quits or disconnects (including dashboarding) from the match when the score is a draw. In addition, at launch, a player can only receive a win from this 5 times a day, with the limit resetting at 00:00 UTC daily. Reiterating what we have said previously, this is a complex space. When we change how players get wins, draws, or losses, exploits can be unintentionally introduced, so we must be careful about how we make these changes. What is listed here may change, based on whether our analysis and/or observations indicate that these changes are negatively impacting your experience. Players who consistently quit or disconnect from FUT Rush matches will first experience a 15 minute matchmaking delay. We want returning players to feel welcomed back. Includes Attacker, Midfielder, and Defender Player Pick Items. Also includes one FUT Draft Token. Clubs: The World’s Game Dark Blue Headband. How to Qualify: Maintain an active EA Play subscription during the FC 26 cycle. In Clubs, Gloves, Boots, Arm Sleeves, and AXP Multipliers. In Career, new Legendary Items and accessories. How to Qualify: Founders are those who played FC 24 before 1 November, 2023. Starting in Early Access, we’ve reduced the top spin on these shots to ensure they can’t be overused to score a goal. We’re excited to hear what you think about this and other gameplay updates in FC 26.
Clubs in FC 26 expands with deeper progression, more competitive variety, and a clear rhythm of play across the year. Introducing Archetypes: 13 new Archetypes inspired by iconic footballers. From launch, you can progress from level 1 to level 50, with new level caps added during the year. Progression: Play Clubs to earn Archetype XP. Consumables are designed as a catch-up tool for players who join Clubs later in the year. They provide another way to progress your Archetypes alongside matches and Skill Games, but they don’t replace natural progression. Archetype XP (AXP) Multipliers: Boost AXP earned in matches for a set number of games. Direct Apply AXP: Instantly grant AXP to your active Archetype. Direct Apply AXP is capped below max level to ensure it supports catch-up, not endgame skipping. Store purchases have defined limits that refresh only when new Consumables are added. Rewarded Consumables (from Objectives or the Season Pass) are limited only by how they’re distributed. Consumables can be saved indefinitely. AXP Multipliers apply across all Clubs modes: League, Playoffs, Friendlies, 11v11 Drop-In, Rush, and Live Events. Only one Multiplier can be active at a time. Leagues and Playoffs: Climb Divisions, qualify for Playoffs, and battle for promotion. Clubs Rush: Race to Elite Rank through ten Divisions. You can now play true 5-a-side Rush with Be-a-Goalkeeper enabled. Live Events: Fresh formats all year. Designated Shooter Event: Each team will have a designated shooter, randomly rotated throughout the match, whose goals count double. Debut Cup: Open to all. Unlimited attempts. Survive three knockout rounds to reach the final. Origin Cup: A multi-stage Tournament. Stage 1 performance sets your Stage 2 tier. We’re really excited at the batch of Launch Challenges we have lined up in Manager Live. At launch, we have three Starter Challenges designed for a familiar and relaxed route into Challenge life. These are focused purposely on established and popular actions we know players already enjoy within Career Mode, engaging with the transfer market, pre-season, and starting the domestic season strongly. In FC26, we’ll be adding multiple live Challenges directly into the Manager Live Hub weekly during the new season. In FC 26, ICONs remain a feature in Career Mode, available beyond Ultimate Team. Player Career will kick off in Season 1 with a rotating set of ICONs, starting with four options such as Fernando Torres and Marinette Pichon. Additional ICONs and Heroes can be unlocked in Manager Career through both the Premium and standard of the Season 1 Pass, featuring names like Luis Figo and Kelly Smith. In addition, one Icon can be unlocked for Player Career specifically in the Standard Tier of the Season Pass every Season, with David Beckham available as the reward for Season 1. As mentioned in the FC Pro Deep Dive, FC Pro Live Ev…